Indiana Jerry: Catacombs of Dread
CONTROLS ๐น
- Movement: Arrow / WASD Keys
- Dialog Advancement: Return / Click
ABOUT ๐
Indiana Jerry discovered some wicked cool catacombs, but they keep getting turned around. They think you, a giant floating head in the sky, will have the perfect perspective to help navigate the underground maze.
Submission for the Wild Godot Jam #45
- Underground: Explore underground catacombs
KNOWN BUGS ๐
This game was made fast, and in ThReE DiMeNsIoNs. That's a whole other dimension of bug to worry about:
- Z-Fighting (Y-Fighting in Godot): Some terrain flickers due to overlapping meshes. This is a cosmetic-only bug
- Glitchy scene transitions: sounds, camera, and player glitch uglily on some scene transitions. I believe this is also just cosmetic.
CREDITS ๐พ
3D models + Materials + Code: this Kookie ๐ช
Dialogic: Emi (coppolaemilio) https://github.com/coppolaemilio/dialogic
Camera Shake: vctr-uniq https://gist.github.com/vctr-uniq/f919478b694f1d1d461f29a3eab24838
Font:
- Terserah https://www.dafont.com/terserah.font
- Quicksand https://www.dafont.com/quicksand.font
Audio:
- Nippon by Yi Nantiro from Epidemic Sound
- Sound effects from Epidemic Sound
Comments
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So beautiful design! Congrats!
Aw thank you so much!